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TravelSizedLions

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Recent Movie Reviews

135 Movie Reviews

Cong(badger)ulations!

That is so fetched, lol

The last one is my favorite. Speed bumps are the worst, lol.

Recent Game Reviews

34 Game Reviews

It's alright. I kind of wish more time had been spent polishing the way the player character moves and iterating on level design instead of creating a bunch of weapon types. Here are a few rules of thumb I like to keep in mind for platformers:
- Enemies generally should not be able to attack you from off screen. I felt frustrated on vertical sections because there were enemies just barely offscreen above me that I couldn't have known about, but still took damage from.
- Consider widening your platforms to at least 2 tiles Especially if your player is only a single tile wide
- If you're not already doing it, consider using a capsule collider for the player character.
- If you're not implementing coyote time in your player character, do it! It really helps with game feel.

I look forward to seeing what you make next! :)

ErikSwahn responds:

Much valued feeback! I think I know which vertical sections you mean. I am not sure what coyote time is but will look it up!

Very clever twist on the classic double jump. :)

HAP__ BIRT_D__ LOCHIE! :D

Recent Audio Reviews

7 Audio Reviews

Man, too good

Brings a tear to my eye.

Recent Art Reviews

64 Art Reviews

Who the fetch is voting this less than a 5?

I love the linework! For a hot second I thought this was Fei and Elly (the protagonists from Xenogears), lol. Do you plan on doing a full color version?

EarthRabbitDraws responds:

Glad you like it! And probably no because I'm not a digital artist. I like the black and white scene too, it's very serene.

I love the soft reflective lighting!

TinyFieryOphanim responds:

Thanks so much!!

Age 31, Male

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